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Author Topic: Uploading Ringtones and Apps using BITPIM - CONFIRMED - Works with Telus too  (Read 86815 times)
Corellon
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« on: August 27, 2008, 10:22:57 PM »

ATTACHMENTS ARE AT THE BOTTOM OF THIS POST
It seems I can not express that enough

Things this thread covers
  • Installing the the required software
  • Connecting your phone to the PC
  • Installing Ringtones to your phone
  • Installing Apps/Games to your phone

WARNING:
Any modifications/hacks/upgrades that you make to your phone, or files that you add through directions found here, are done at your own risk. We are not responsible for phones rendered unusable. BitPim is a advanced tool, and the methods posted for using bitpim are concidered advanced, while I feel the methods are safe, as they are the methods I use, there is the possibility to affect the phone, including the risk of breaking it if you replace or edit files at random.

There have been reports of some users losing contacts if they use bitpim, I have not had that happen to me personally with bitpim (however it did happen using other software) but be advised while these are the methods I use, and I feel they are safe, nothing is assured and are provided for informative purposes over, what you choose to do with it is your responcibility


Installing the required software
Required for all steps that use BitPim
Download and install BitPim 1.06 or above from:
http://sourceforge.net/project/showfiles.php?group_id=75211
Click the Link for BitPim that does not contain TEST, download the Setup.exe file (bitpim-1.0.6-setup.exe)

Download and install Sprint Media Manager from:
http://www4.sprint.com/pcsbusiness/downloads/SPMM-DL-Instinct-Bld82-001.exe
If you do not wish to install the entire media manager, you can unpack the install EXE with winrar, extracting just the drivers to install them alone

Connecting your phone to the PC
Open BitPim
Click Edit, then Settings
Under Phone type, choose "Other CDMA phone"
Under Com Port click browse
Look for a port called "SAMSUNG Mobile Modem Diagnostic Serial Port (WDM)" select it and hit ok.
It should be listed under the available ports area, if it isn't ensure the phone is plugged into your PC and that the drivers have been installed

Installing Ringtones to your phone
Known Methods
  • Installing from the web, Applies to: Sprint and Bell ONLY
  • Installing from your PC with BitPim, Applies to: All Carriers

Installing from the web, Applies to: Sprint and Bell ONLY
Unless you have unlimted browsing and/or texting you may be charged for the data used by this method
Goto: http://rumkin.com/tools/sprint/index.php
Choose the file you want to upload in the Image, Sound, Etc section.
Give it a Description
Enter your SMS address under sent to:
Sprint: yournumber@messaging.sprintpcs.com
Bell: yournumber@txt.bellmobility.ca
Click upload file and it should be delived to your phone

Installing from your PC with BitPim
With BitPim Installed and Opened:
Click File System
Beside the Folder click the + tab and wait for BitPim to read the filesystem (It will change from busy to ready)
If more directories do not appear, right click on the / and choose refresh, might have to repeat a couple times
Expand the Brew tab by clicking the + symbol
Expand the Mod Tab
Expand the Obigo Tab
Expand the Jas Tab
Click the Index Tab
Make note of the last  ## listed for the text file, for this example we'll assume the last one listed is 10.txt
Minimize BitPim
Download the attached Ringer.txt file and rename it one higher then the last file listed previously
As 10 was the last number listed in this example, we are renaming the file 11.txt
Open the text file, And Match the lines in the file with the lines below (My notes will be in ()'s, showing what to change and how.)
Code:
CONF: 10(Set this number to the same number as the txt file, 11 for our example)
COSH: 10(set this number to teh same number as the txt file, 11 for our example)
TYPE: audio/mp3(Set this to the type of Audio, IE: audio/mp3, audio/mp4, audio/midi)
SIZE: 1802240(set this to the size of the file in bytes, right click your audio file, choose properties and look at the size of the file (not the size on disk))
FEXT: (Leave Blank)
ENCO: (Leave Blank)
TPID: 1(Cange to 1 if it's not 1)
OWNR: 1(Change to 1 if it's not 1)
VRNG: 0(Leave it as 0)
PATH: mmc1/jas/content/10.gc(Change the number to match the number of the txt file, so 10.gc would become 11.gc)
FDNM: Ringers(Set this to Ringers)
SUBD: (Leave Blank)
DOMA: 0(Leave as 0)
SGLE: 0(Leave as 0)

ROLE: 0(Leave as 0)

MMSK: 0000008192(Leave as Is)
CATE: 32(Leave as Is)
STAT: 2(Leave as Is)
COID: (Leave Blank)
DURL: (Leave Blank)
NAME: My Ringer(The name you want it to appear as on your ringtone list)
VEND: Telus(Put your provider here)
TIME: 1219865046(leave the current time)
ICON: (Leave Blank)
ISIZ: 0(Leave as Is)
FLCK: 0(Leave as Is)
IMPORTANT:
There must not be any spaces after the values listed, or just a single space after the : for fields without a value.
IE:
Field: (hit enter)
Field: 1(hit enter)

Save and close notepad

Unminimize BitPim and upload (Drag and drop) the file (in our example 11.txt) to the same directory as the other txt files (Brew->Mod->Obigo->Jas->Index)

Now Shrink the brew tab by clicking the -
Expand the MMC1 tab
Expand the Jas tab
Expand the Content tab
Download the attached Ringer.dd file, Rename it to the same number as the txt file you just edited
In this example it would be renamed 11.dd
Minimize BitPim
Open the dd file with notepad (Right click and choose Open With)
Edit the contents to match the comments added to the version below:
Save the File and close notepad
Unminimize BitPim and upload (Drag and drop) the file (in our example 11.dd) to the current directory in BitPim
(MMC1->->Jas->Content)

Code:
<media xmlns="http://www.openmobilealliance.org/xmlns/dd">(Leave as is)
<objectURI> file://brew/shared/mymp3.mp3</objectURI>(Leave as is)
<size>509197</size>(The Size of the ringer in bytes)
<type>audio/mp3</type>(The Type of Ringer)
<name>My Ringer</name>(The name you want it to appear as)
<vendor>Telus</vendor>(Your Vendor)
<DDVersion>1.0</DDVersion>(Leave as is)
<Folder>Ringers</Folder>(Leave as Ringers)
</media>
Update: No longer needed, the DD file does nothing and is not needed by the phone in most cases, if you find your ringers disappearing, use the above code as a example

Sprint and Bell users still require a .gcd file instead of a .dd file, you'll find a example of one attached to the bottom of this post.
Content-Name: this is the name you used in the .txt file as the name of the ringer
Content-Size: is the size of the ringer in bytes
Content-Type: should be either Audio/Mpeg or Audio/Mp3 (if one doesn't work try the other)
Content-Folder: Ringers (Don't change that)
Everything else in there you can just leave and use as is.
Upload this file to the same location you'll upload the .gc (The actual ringer) into


Rename your ringtone file ##.gc (in the example I would rename my ringtone "ringtone.mp3" "11.gc")
Upload (Drag and drop) the gc file into the same directory as the dd file.

Wait for BitPim to say it's no longer busy, give it 15 seconds longer, then turn off your phone, unplug the USB cord and turn the phone back on.

Your ringtone should appear on the ringers list.

Installing Apps/Games to your phone
Known Methods
  • Installing from the web, Applies to: Sprint and Bell ONLY
  • Installing from your PC with BitPim, Applies to: All Carriers

Installing from the web, Applies to: Sprint and Bell ONLY
Unless you have unlimted browsing and/or texting you may be charged for the data used by this method
Goto: http://rumkin.com/tools/sprint/index.php
Choose the JAR you want to upload (Using the upload JAVA Midlet section)
Enter your SMS address under sent to:
Sprint: yournumber@messaging.sprintpcs.com
Bell: yournumber@txt.bellmobility.ca
Leave it at the default folder
Click upload midlet and it should be delived to your phone

Installing from your PC with BitPim
With BitPim Installed and Opened:
Click File System
Beside the Folder click the + tab and wait for BitPim to read the filesystem (It will change from busy to ready)
If more directories do not appear, right click on the / and choose refresh, might have to repeat a couple times
Expand the Brew tab by clicking the + symbol
Expand the Mod Tab
Expand the Obigo Tab
Expand the Jas Tab
Click the Index Tab
Make note of the last  ## listed for the text file, for this example we'll assume the last one listed is 10.txt
Minimize BitPim
Download the attached Game.txt file and rename it one higher then the last file listed previously
As 10 was the last number listed in this example, we are renaming the file 11.txt
Open the text file, And Match the lines in the file with the lines below (My notes will be in ()'s, showing what to change and how.)
Code:
JARF: 11(One higher then the last listed number, in the case of the same 10 is the last number so this is 11)
JADF: 11(One higher then the last listed number, in the case of the same 10 is the last number so this is 11)
MSIZ: 815580(Size of the jar file in bytes)
RSIZ: 0(Leave as 0)
DOMA: 0(Leave as 0)
PERM: 0=1,1=1,2=1,3=1,4=0,5=1,6=1,7=0,8=0,9=1,10=1(Leave as is)
MISC: 0(Leave as 0)
RUNC: (Leave blank)
SGLE: 0(Leave as 0)

ROLE: 0(Leave as 0)

TRIA: 0(Leave as 0)
DLCK: 0(Leave as 0)
ALOW: 0(Leave as 0)
RMSP: 4(Leave as 4)
ASET: 0(Leave as 0)
PINC: (Leave blank)
CATE: 2(Leave as 2)
STAT: 0(Leave as 0)
COID: (Leave blank)
DURL: http://www.mygame.com/142533.jad(leave as is)
NAME: My Game(Name to show on the app/game menu)
VEND: Telus(I just use telus as the vender)
TIME: 1220103935(Leave as is)
ICON: (Blank, or for the advanced/very adventurous the path to the icon withen the jar file)
ISIZ: 1212(1212, or for the advanced/very adventurous the size of the icon (uncompressed size) mutiplied by 2)
FLCK: 1
IMPORTANT:
There must not be any spaces after the values listed, or just a single space after the : for fields without a value.
IE:
Field: (hit enter)
Field: 1(hit enter)

Save and close notepad

Unminimize BitPim and upload (Drag and drop) the file (in our example 11.txt) to the same directory as the other txt files (Brew->Mod->Obigo->Jas->Index)

Now Shrink the brew tab by clicking the -
Expand the MMC1 tab
Expand the Jas tab
Expand the Content tab
Minimize BitPim

Rename your game's JAD file ##.jad (Where ## is the number of the text file you uploaded (in this example 11)
Rename your game's JAR file ##.jar (Where ## is the number of the text file you uploaded (in this example 11)

Upload (Drag and drop) the jar and jad files to the current directory in BitPim
(MMC1->->Jas->Content)

Wait for BitPim to say it's no longer busy, give it 15 seconds longer, then turn off your phone, unplug the USB cord and turn the phone back on.

Your App or Game should appear on the Apps or Games list.

F.A.Q's:

Q: How come when I rename the files they get uploaded in bitpim with a different name
IE: Renaming ringer.mp3, ringer.gc and it uploads as ringer.gc.mp3

A: You may have to disable the "hide known file extentions" options in explore ("tools->folder options->view->Hide extentions for known file types" (uncheck it) since it will hide the current extention (your mp3 will appear as ringer instead of ringer.mp3 and when you try to rename it to ringer.gc it will instead be named ringer.gc.mp3)

Q: How come after I restart the phone, the tone appears on the list but there is no sound
A: This is usually caused by one of 3 things:
(1)In your text file your Type is set wrong (A Midi File listed as audio/mp3 instead of audio.midi for example)
(2)Your ringtone file isn't named right, if your text file is 11.txt and your dd file is 11.dd, your gc file has to be 11.gc (see above for a common reason for the file being named wrong)
(3)The phone seems to support 95% of the files encoded using support standards (Midi, MP3, MP4) but some files might be encoded with unusual bitrates, information or settings. I've had one MP3 that played fine on the computer, but when uploaded to the phone it would not play no matter what, had to re-encode the file using a different encoder to make it work.

Hello Corellon,

Q: There is no "file system" option for me on the left hand side
A: In Bitpim goto the "View" menu and make sure "View filesystem" is selected, if it's not then click it to select it and the filesystem should appear.

Any questions I'd be happy to do what I can to answer

* Ringer.txt (0.3 KB - downloaded 1563 times.)
* Ringer.dd (0.26 KB - downloaded 1068 times.)
* Game.txt (0.33 KB - downloaded 1295 times.)
* Ringer.gcd (0.21 KB - downloaded 666 times.)
« Last Edit: January 11, 2009, 06:58:38 PM by Corellon » Logged
sunder1025
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« Reply #1 on: August 28, 2008, 01:51:32 PM »

I'm a little confused about uploading the actual ring tone, do we have to convert the .mp3 file into a .gc file? 
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danny7yoo
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« Reply #2 on: August 28, 2008, 05:05:12 PM »

can u plz include picture in the tutorial? that would be awesome if i can understand Tongue
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Corellon
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« Reply #3 on: August 28, 2008, 08:01:59 PM »

No you just take a standard mp3 and rename the mp3 part .gc.

I'll see what I can do about pictures, but not very familiar with attaching pictures to posts, an about to start my work shift (about 32 hours work in close to a 56 hour time frame) - Those good enough? Shows were to put the TXT File (Dont' think I need a picture of the file, it's all listed in the post) and where to put the DD and GC files (Don't need a picture of the DD file, since the contents are in the post too, and the GC file is just whatever ringtone your uploading, renamed to end with GC instead of mp3/m4a/mid/etc

As you can tell, I added about 16 ringtones in after I wrote the original post (my original files ended at 10, mine are from 11-35)
« Last Edit: August 28, 2008, 08:11:48 PM by Corellon » Logged
sCsI
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« Reply #4 on: August 29, 2008, 12:11:16 PM »

I followed your instructions, but my dd file was slightly different than yours. I can write to the phone ok, but when I power off/on the phone the new files that I uploaded to the phone are gone... Any ideas?
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Corellon
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« Reply #5 on: August 29, 2008, 03:23:54 PM »

The files get deleted when the phone detects a invalid/incomplete install, you make sure the txt file is in the correct directory (Brew->Mod->Obigo->Jas->Index) and that the dd and gc files are in the correct directory (Mmc1->Jas->Content). The name of the DD file should match the name of the .gc file (ringer.dd, ringer.gc)

If they are, then it might be something you changed in the dd file, you said it was slightly different, either post or message me your dd file contents and I could tell you what might be different, was your txt file setup in the same way as mine?
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sCsI
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« Reply #6 on: August 29, 2008, 07:18:53 PM »

well, it's a moot point now as I have returned the phone and went back to my LG Shine. Other than the hassle of loading up your own ringtones, I had several other issues with this phone including freeze ups, no facebook support, no ability for streaming videos, no IM support. Even the mail client didn't work. I only had 10 days after purchase to ditch this thing otherwise I would have been stuck with it. I'll wait for something more stable....
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« Reply #7 on: August 29, 2008, 09:51:04 PM »

My files also keep getting deleted.

When you wrote this part:
CONF: 10 (Change it to CONF, Set this number to 11)
COSH: 10 (Change it COHS, Set to 11)

did you really mean for COSH to change to COHS?

Also, some of the other values in my txt file are different then yours, but you dont have a () saying they need to be changed. Are these values phone specific or should I go with the ones you use when they are different?
« Last Edit: August 29, 2008, 09:53:10 PM by Falstaff » Logged
Corellon
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« Reply #8 on: August 29, 2008, 10:03:28 PM »

Falstaf

My mistake on the typo I'm so sorry, it should be COSH.. The number need to match the number the file will be (So if the last txt file is 10, your fill will be 11.txt and your CONF and COSH fields will be 11)

The values I didn't put comments one are values I didn't touch, they were exactly the same as the txt file I modified (from a picture setting) are your TPID and OWNR 1? if not try changing them to 1.

The is one note that I should say that I just figured out, blank filelds must have a single space after the entry, and fields with values must not have a space before the next line

Field: (hit enter)
Field: 1(hit enter)

A space after a value, or a missing space after the : will make it appear to be a invalid file, found this out while trying to add another ringer.

I modified my first post to reflect the new information (and correct the typo, thanks Falstaff and sorry everyone)
« Last Edit: August 29, 2008, 10:10:41 PM by Corellon » Logged
Falstaff
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« Reply #9 on: August 29, 2008, 10:58:25 PM »

I got it to work. Thank you very much. I really appreciate the ammount of effort you put into this.
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muldja
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« Reply #10 on: August 30, 2008, 07:35:55 AM »

Awesome post... Works great for me! Thanks! I wonder if we can go through roughly the same process to add games since the jad and jar files are in the same "content" folder. The associated text files also look similar... I'll have to do some testing.
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Corellon
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« Reply #11 on: August 30, 2008, 07:44:06 AM »

From the quick test I did it works with some modification of the txt file (the ones that match the existing jad files) I'm with telus and would love to experiment with some of the sprint apps that are loaded on the phone, anyone willing to post (or know where I can find) the jad files from sprint (and bell so I can compare), or even better a complete dump/backup from bitpim?  I'm 90% certain I can get either get them to work, or reprogram the existing ones (from telus) to re-add everything that was taken out.  With a full backup/dump might even be able to add back in the options from the menu's that were taken out.
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karan_23
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« Reply #12 on: August 30, 2008, 08:04:04 AM »

does this work with telus? meaning for a canadian user like myself.
thanks
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muldja
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« Reply #13 on: August 30, 2008, 08:15:26 AM »

I'm a Telus user also, so I'm afraid I can't give you a Bitpim dump. But for the JAD / JAR files for games, you can get some on *****.com. One of the links is games for Samsung Instinct. (on the main page). Could run some tests with those maybe...
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Corellon
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« Reply #14 on: August 30, 2008, 08:28:08 AM »

Muldja: I'll try to test with some of those jad's when I get home, I'd just love to be able to get the other apps too, if not for now, for future's sake.... Sprint seems to at least be updating their apps, while the lack of a update button on telus is rather ominous.

Karan:  Not to be rude... but the title does say it works for telus, my post before yours says I use telus, so yes... it works with telus :p
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