I generated this code straight from the instinct visual designer emulator, and I'm getting errors for some reason... here are the errors
C:\SPRINT~1\apps\HamberCatcher App\src\hamburgergobbler\StartCanvas.java:22: cannot find symbol
symbol : class FrameManager
location: class InstinctApp
fm = new FrameManager(display);
^
C:\SPRINT~1\apps\HamberCatcher App\src\hamburgergobbler\StartCanvas.java:50: cannot find symbol
symbol : class PushButton
location: class InstinctApp.ScreenNoName
playButton= new PushButton(PushButton.BIG_BLACK_BUTTON_TYPE,new TextItem("PLAY", font, 0x000000),10,109);
^
C:\SPRINT~1\apps\HamberCatcher App\src\hamburgergobbler\StartCanvas.java:50: cannot find symbol
symbol : variable PushButton
location: class InstinctApp.ScreenNoName
playButton= new PushButton(PushButton.BIG_BLACK_BUTTON_TYPE,new TextItem("PLAY", font, 0x000000),10,109);
^
C:\SPRINT~1\apps\HamberCatcher App\src\hamburgergobbler\StartCanvas.java:50: cannot find symbol
symbol : class TextItem
location: class InstinctApp.ScreenNoName
playButton= new PushButton(PushButton.BIG_BLACK_BUTTON_TYPE,new TextItem("PLAY", font, 0x000000),10,109);
^
C:\SPRINT~1\apps\HamberCatcher App\src\hamburgergobbler\StartCanvas.java:54: cannot find symbol
symbol : class PushButton
location: class InstinctApp.ScreenNoName
aboutButton= new PushButton(PushButton.BIG_BLACK_BUTTON_TYPE,new TextItem("ABOUT", font, 0x000000),11,185);
^
C:\SPRINT~1\apps\HamberCatcher App\src\hamburgergobbler\StartCanvas.java:54: cannot find symbol
symbol : variable PushButton
location: class InstinctApp.ScreenNoName
aboutButton= new PushButton(PushButton.BIG_BLACK_BUTTON_TYPE,new TextItem("ABOUT", font, 0x000000),11,185);
^
C:\SPRINT~1\apps\HamberCatcher App\src\hamburgergobbler\StartCanvas.java:54: cannot find symbol
symbol : class TextItem
location: class InstinctApp.ScreenNoName
aboutButton= new PushButton(PushButton.BIG_BLACK_BUTTON_TYPE,new TextItem("ABOUT", font, 0x000000),11,185);
^
C:\SPRINT~1\apps\HamberCatcher App\src\hamburgergobbler\StartCanvas.java:58: cannot find symbol
symbol : class PushButton
location: class InstinctApp.ScreenNoName
exitButton= new PushButton(PushButton.BIG_BLACK_BUTTON_TYPE,new TextItem("EXIT", font, 0x000000),12,261);
^
C:\SPRINT~1\apps\HamberCatcher App\src\hamburgergobbler\StartCanvas.java:58: cannot find symbol
symbol : variable PushButton
location: class InstinctApp.ScreenNoName
exitButton= new PushButton(PushButton.BIG_BLACK_BUTTON_TYPE,new TextItem("EXIT", font, 0x000000),12,261);
^
C:\SPRINT~1\apps\HamberCatcher App\src\hamburgergobbler\StartCanvas.java:58: cannot find symbol
symbol : class TextItem
location: class InstinctApp.ScreenNoName
exitButton= new PushButton(PushButton.BIG_BLACK_BUTTON_TYPE,new TextItem("EXIT", font, 0x000000),12,261);
Help really appareciated, this is my last step then i can test the app.
//*****************************************************************
//*****************************************************************
//**************** Generated Code Below ***************************
//*****************************************************************
//*****************************************************************
import com.sprintpcs.lcdui.widget.*;
import javax.microedition.lcdui.Display;
import javax.microedition.midlet.MIDlet;
import javax.microedition.midlet.MIDletStateChangeException;
import javax.microedition.lcdui.Font;
public class InstinctApp extends MIDlet
{
Display display;
FrameManager fm;
boolean firstRun = true;
public InstinctApp()
{
display = Display.getDisplay(this);
fm = new FrameManager(display);
}
protected void startApp()
{
if (firstRun)
{
fm.setCurrent(new ScreenNoName());
firstRun = false;
}
}
protected void destroyApp(boolean arg0) throws MIDletStateChangeException
{
}
protected void pauseApp()
{
}
class ScreenNoName extends BasicFrame implements WidgetEventListener
{
protected Font font = Font.getFont(Font.FACE_PROPORTIONAL, Font.STYLE_PLAIN, Font.SIZE_MEDIUM);
PushButton playButton;
PushButton aboutButton;
PushButton exitButton;
public ScreenNoName()
{
playButton= new PushButton(PushButton.BIG_BLACK_BUTTON_TYPE,new TextItem("PLAY", font, 0x000000),10,109);
playButton.addWidgetEventListener(this);
addItemWidget(playButton);
aboutButton= new PushButton(PushButton.BIG_BLACK_BUTTON_TYPE,new TextItem("ABOUT", font, 0x000000),11,185);
aboutButton.addWidgetEventListener(this);
addItemWidget(aboutButton);
exitButton= new PushButton(PushButton.BIG_BLACK_BUTTON_TYPE,new TextItem("EXIT", font, 0x000000),12,261);
exitButton.addWidgetEventListener(this);
addItemWidget(exitButton);
}
public void widgetEvent(int type, Widget widget, java.lang.Object data)
{
if(widget == playButton)
{
// Insert your code here related to this action
}
else if(widget == aboutButton)
{
// Insert your code here related to this action
}
else if(widget == exitButton)
{
// Insert your code here related to this action
}
}
// Since BasicFrame extends GameCanvas we can capture key presses
protected void keyPressed(int keyCode)
{
if (keyCode == -8) //dedicated backkey
{
//do a back command
}
}
}
}